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    Wednesday, September 30, 2020

    The Sims I built this Small Barn House in Brindleton Bay for a rich couple from San Myshuno who wants to life the simple life from now on! 🌳 (no cc)

    The Sims I built this Small Barn House in Brindleton Bay for a rich couple from San Myshuno who wants to life the simple life from now on! �� (no cc)


    I built this Small Barn House in Brindleton Bay for a rich couple from San Myshuno who wants to life the simple life from now on! �� (no cc)

    Posted: 29 Sep 2020 10:24 PM PDT

    Sir, this is a Wendy's

    Posted: 29 Sep 2020 10:41 AM PDT

    I made myself in the sims 2 again :) this time, i decided to make myself young again :P please share your thoughts :)

    Posted: 29 Sep 2020 07:58 AM PDT

    All I wanted was a couple of male hair styles and went down a massive rabbit hole

    Posted: 29 Sep 2020 07:42 AM PDT

    Work in progress Mediterranean inspired mansion for my movie star sim! Never posted on here before but I’m so happy with how this is turning out

    Posted: 29 Sep 2020 03:35 PM PDT

    I don't know why I find this so funny. But I love toddlers as a whole.

    Posted: 29 Sep 2020 10:33 AM PDT

    My game stopped crashing!! It just cost my sim a hand.

    Posted: 29 Sep 2020 12:28 PM PDT

    Or if they arent ugly they are elderly

    Posted: 29 Sep 2020 06:53 PM PDT

    A random sim watching my tv while i’m at Work

    Posted: 30 Sep 2020 04:09 AM PDT

    Pics to celebrate the new season!

    Posted: 29 Sep 2020 01:53 PM PDT

    Why Paralives isn't going to kill the Sims

    Posted: 29 Sep 2020 10:29 AM PDT

    So, I for one really hope Paralives not only gets finished but turns out to be a great game. I think healthy competition is good and could make Maxis really plan better for Sims 5, aka not promise to give us so much stuff that the stuff we get is watered down content. I, like many of us, am kind of sick of how the Sims 4 lifecycle is going. However, I've seen several people recently touting that Paralives is going to really kill the Sims franchise in the way that Cities: Skylines toppled SimCity. Personally I find that hilarious and at times annoying. I'd just like to be the sober voice saying that is probably not going to happen. Here's 6 reasons why:

    First, Cities Skylines didn't topple anything, stop trying to rewrite history. SimCity killed itself. We waited a decade between SimCity 4 and SimCity (2013). At launch, the experience was so bad and so different from what most players wanted that many of us who preordered asked for a refund. Cities were not endlessly playable because you inevitably ran out of resources. Internet connection was REQUIRED for a game with useless online components. Cities were capped at a tiny size. It was pretty but had zero substance, and we were PISSED. It was pretty quickly realized that the franchise we had waited over a decade for was dead in the water. Then two years later Cities: Skylines came along. Did it safe the genre? Yeah pretty much. Was there anything left to "topple?" Nope. Could Maxis make a great SimCity game again if it wanted? Sure, especially now that many players see Skylines as nothing more than traffic Sim, and not a realistic one at that. Will they? They probably don't have the resources right now, so probably not for awhile.

    Second, Reddit and other social media is an insular crowd and I don't think people really hate it that bad in general. SimCity's launch was met with RAGE and bad press coverage. Sims 4 has no such bad press coverage and many casual fans who would never really post on this forum OR think to pick up an indie alternative are perfectly fine with it. Especially young players. My niece is 13 and never voiced one complaint to me about it. She never played Sims 1, 2, or 3, so she has no frame of reference to be upset. She thinks emotions are fun instead of tiresome. When toddlers came on the scene she was OVERJOYED and couldn't believe this was FREE. She was PUMPED for the Star Wars pack. I've met other people in their 20s who kind of feel like they liked Sims 3 better, but not because they have any issue with the Sims 4 they just liked the open world. They still play Sims 4.

    Third, we have never been without a Sims game to play. Cities: Skylines did so well in part because at that time we had NOTHING even reasonably good for over a decade. SimCity was already dead and Sims 4 was outdated. We salivated at just the thought of something comparable. AND CURVED ROADS OH MY. Paralives doesn't have that luxury of coming into a near vacuum. Their space is well defined and while the Sims 4 has more and more haters it has plenty of people still shelling out for packs.

    Four, Paralives is a vastly different art style, and it's not guaranteed most Sims players will be into it. Especially considering a huge part of the community prefers a realistic aesthetic. Sims 4 doesn't deliver that but I don't think Paralives will either.

    Five, the Sims franchise is plagued with a set of users who want most if not all of the previous content at launch regardless of a change in game engine or new features. Paralives won't have this exact issue, but it will be measured by the standard in our minds at least on a subconscious level. And it will definitely be missing something or have plenty of bugs. That set of users won't like that and will get bored of base game play quickly. And unless it does so well they can hire several more developers, expansion of features will be slow to come. And if there is one thing most of the Sims community doesn't understand its the difficulties of actually developing a game, specifically a simulation (it's pretty hard y'all).

    Six, a major component of the Sims has ALWAYS and intentionally been mods. Will Wright wanted players to make the Sims whatever they want and knew that meant allowing players to mod their game to their hearts content. Remember, this was controversial back then when many companies were trying to protect their IP (my partner even got threatened with a lawsuit for a mod he did for another game). And it's baked into the DNA, and for many "serious" players their gameplay style. Paralives is not planning to support script mods. That will put it at a disadvantage. When the a player doesn't like how something works in the sims, they can fix it or look for someone else who did it if they don't know how. Paralives will not have that (though it will support CC).

    I still think Paralives looks really interesting, particularly build mode. And I hope it is good enough and has enough success to make Maxis/EA rethink their standing in the marketshare of this space and really give us a great Sims 5. We need it. But will Paralives be the game to kill the Sims? I highly highly doubt that. If anything, it's possible other serious indie studios with more resources could get inspired or step into the space and we could see more competition and different types of life sims. That's what I'm hoping for.

    submitted by /u/drawinfinity
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    A manor build I'm currently working on! Part I of the speedbuild will be in the comments :)

    Posted: 30 Sep 2020 01:52 AM PDT

    My favorite Sims 3 Sims I've made so far~♡

    Posted: 29 Sep 2020 05:08 PM PDT

    Would you call it Modern Brutalist?

    Posted: 30 Sep 2020 03:59 AM PDT

    Really happy with Loki and Circe! Of course Nervous had to take the pic! ��

    Posted: 29 Sep 2020 03:15 PM PDT

    Shameless - recreating Kash and Grab in the Sims!

    Posted: 29 Sep 2020 08:11 AM PDT

    Living my dream of marrying Benny Gecko to my courier. Ain't that a kick in the head.

    Posted: 29 Sep 2020 02:53 PM PDT

    MEDIEVAL VILLAGE no cc - Gallery & Video info in comments

    Posted: 29 Sep 2020 01:19 PM PDT

    I grew up on TS2, so here's the Curious brothers! ��

    Posted: 29 Sep 2020 05:36 AM PDT

    I built a suburban home on a 30x20 lot in Willow Creek! It has 3 beds and 3 baths

    Posted: 29 Sep 2020 10:48 AM PDT

    It's gonna be a hard path, Morgyn

    Posted: 29 Sep 2020 12:12 PM PDT

    Throwback to the old world view

    Posted: 29 Sep 2020 04:51 PM PDT

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